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Japhy Riddle

21
Posts
A member registered Feb 06, 2024

Recent community posts

Very addictive. In my best game so far, I popped two pairs of blackholes. I'll upload my score soon.

A bug that happened once: My girlfriend was playing and topped out, but it let her keep playing on the GAME OVER screen. There were some invisible planets at the bottom. We both though it was really funny. 

What a fun paint program!

Ooh. Puzzle elements would be super cool. I look forward to whatever things you decide to add. 

Yay. I'm excited to see GoL make it onto Playdate.

This is a great start. I'd have liked to be able to edit then play then edit again, instead of having to reset.

If this gets developed further, it would be great to have the ability to run backwards by cranking the other way, higher resolution, and .RLE file support.

I've never actually played Gimme Friction Baby, but this is appears to be a wonderful conversion. I definitely can't stop playing it. Such a difficult game for me. My high score is 22 currently.

I've beaten it with the wizard. I've gotten close with the ranger.

Admittedly, I skipped over this game because I wasn't interested in playing another Rogue game. But it's fantastic. I've beaten it a couple of times as a wizard.

Ooh. That's great to hear. 

I love this one. 

Pure gold!

I concur with everything you said.

I hope the creator continues with it.

I like it.

I love it. I wish it were longer : )

I surprised at how often I play this game : )

Very simple, but I enjoy it.

As simple as this is, it's surprisingly satisfying. The sounds are really pleasant.

We want more!

It seems that a lot of people adore this game. Great work.

Absolutely beautiful presentation and wonderful gameplay. I think it would have been nice to be able to dodge the capture box—if the player really books it.

I can imagine this world expanding. Extra floors. More houses. Maybe even outside areas between houses with irritating leaf blowers and dangerous lawnmowers?

As someone who's a huge fan of the Glider series on the Macintosh, I can't help but picture some of the elements from those games popping into this one.

Great work. I had a lot of fun playing through this. Brilliantly goofy idea.

If you wanted to develop it further, it would be neat to have enemies, more interesting level layouts, and various other things that would behave differently depending on if you were in crow form or human form.

I've been really enjoying where this game is heading. I love the feel of the controls.

Making it run at half the resolution in version 0.14 was a good idea. It's much smoother now.

I'm excited to see what you add next.

This is cute. What if instead of just snapping into position when you move the boat, it could do a little bounce into position?

When I got to the island, the screen just went blank...

Hee hee. This is more fun than I expected it to be. I look forward to new additions in the store.

There's an error with the positions of decimal points in monetary values. Probably an easy fix.